Scunthorpe Anchor Swim Club

LaneLegends

50m freestyle · 25m pool

Your swimmer

Choose your meet

How to race

  1. Behind the block Tap to slap yourself and get fired up. Keep the meter in the green until the long whistle. Too much and you'll burn energy.
  2. Take your marks Press and hold anywhere on the screen. Hold still.
  3. Beep Let go the moment you hear it. Go early and you're disqualified: there's only one start.
  4. Dive Press and hold as the rings meet and your hands hit the water. Keep holding to dolphin kick.
  5. Break out Let go to come up and start swimming. Do it before the red 15m mark or you're out.
  6. Swim Tap left, right, left, right. Each tap is one arm. Tap when the marker is in the green: rushing is slower, not faster.
  7. Breathe Hold a stroke for a moment to take a breath. Too few and you run out of air. Too many and you slow down.
  8. Turn When the T on the pool floor lights up, press and hold to flip. Keep holding to kick off the wall, then let go.
  9. Finish Swim hard into the wall. Your time goes up on the board.

On a computer: ← → for arms and Space to hold.

Marshalling

Club Champs Event 7

50m Freestyle

Heat3
Lane4
Entry timeNT
LaneSwimmerEntry

Heat 2 is in the water…

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Club Champs

Coach says